Best Builds

Updated: v0.6.5 – 2025-08-12

Combat

Note: There are 3 different types of Cooldowns. Base, Party and Mounted.
Mounted matches the tooltip CT.
Base is a little longer than the Tooltip, ~10% increase.
Party is 40% CT Reduction.
This affects the power of Serenity & Impatient.

Raid Army Builds

For the best attacks, see Active Skills.

Raid Attacker Build

This build is still the recommended build for almost all combat pals.

Elemental Passives: The best attack builds mix elements.
Vampiric does not provide a large amount of heal vs Raid bosses.
Defense Passives are not very important with Pal Pods.
Lunker can be used over Musclehead on Neptilius and Finsider Ignis.

Raid Rescue Build

Support pals will rescue downed pals and revive them in beds.
Pal pods heal 10% per second.
Turn off combat in the Pal Monitor Stand for Rescue Pals in the base, or in the radial menu for party pals.
This is the example for a Rescue Blazamut Ryu build. For other pals like Faleris Aqua swap Runner for Legend.


Party Pal Builds

For the best attacks, see Active Skills.

Party pals also have a built in 25% damage reduction as well as withdraw dodging, healing in spheres and sharing aggro with the player.
Since Patch v0.5 attacks now cooldown while pals are withdrawn.

4 Meta Builds

4 Meta Builds in Tides of Terraria v0.6.4

BuildDPSDifficultyPrep
Mixed TeamLowLowMedium
Booster + CarryMediumLowLow
SwappingHighHighHigh
Gobfin & FriendsVery HighMediumVery High

Mixed Team Builds

A normal build of 5 strong party pals.
The DPS will be lower than the other 3 builds because of lack of boosters.
Fight with each pal until it starts to get low, then swap. The 4 pals in spheres will regenerate passively (Healing potions are very strong for this).

Vampiric is good for sustain against Tower Bosses. Can be replaced with Musclehead if the healing from potions/passive is enough.

Example: Shadowbeak, Orserk, Bastigor, Necromus, Neptilius, Bellanoir Libero.


Booster + Carry

A build based around using pals that boost the attack power of matching elements. Boost the entire attack power, not only 1 elements attacks.
These 4 Kelpsea will give Neptilius 20% attack power each.

The DPS will be higher with 1 boosted pal instead of 5 unboosted, but survivability becomes more important.
This build is strong enough to do Tower Bosses without player interaction if you pick a strong enough carry.
Booster pals don’t need more than 4-stars and Vanguard + Stronghold Strategist, so you only need to invest into 1 pal. Doesn’t need good player gear. This means its one of the lowest preparation builds to get going in the end game.

Vampiric can be swapped for Musclehead if pal is strong enough to survive the fights.

Best Carry Pals

Knocklem

Swap between 2 Knocklems for 100% Partner Skill uptime giving 200% bonus attack and defense. 3 Boosters (Turtacle Terra). This makes Knocklem a top pick since it is strong enough to take down Tower Bosses with the use of Vampiric.

Video:
2 Knocklem vs Hard Mode Bjorn & Bastigor – 0 Player Damage


Selyne

Selyne gives double damage to Neutral/Dark when mounted. You can use this to use 2 boosted Holy Bursts (see Active Skills).
Celestial Emperor and Neutral Whistles do not scale well with the Partner Skill effect, use pure attack passives/accessories.

Video:
5s Hard Mode Marcus & Faleris with Selyne

Rockburst Build

The strongest attack in Palworld is a melee range Rockburst.
Dark/Electric pals have 0 minrange on their filler attacks. They will not jump back between attacks, allowing for massive Rockburst damage.
Pals with dashing attacks like Splatterina or Necromus work really well with this combo. Requires planned player positioning to prevent bosses from moving out of rockburst melee range.

Video:
Necromus Rockburst Build


Swapping Build

A build where the highest attack stat and burst damage skill is picked for each specific fight. After each attack the pal is swapped to spam that single high damage attack.

The DPS is very high, but swapping while dodging is a more difficult build compared to the other options. It can be especially tricky vs Hard Mode Saya & Bjorn when using melee Rockburst.
Needs investment into 5 pals, a bit more than the booster + carry build.

Example: Croajiro Noct

Why Croajiro Noct
Partner Skill: Croajiro Noct is a Booster with a high attack stat.

5 Croajiro Noct rotating with attacks like Rockburst or Holy Burst will hit very hard with almost 0 cooldown time

If the CT is to long for the 5 pals to rotate without using filler attacks swap Ferocious for Serenity.

Example: Croajiro Noct, Finsider Ignis, Bellanoir Libero, Selyne.


Gobfin & Friends

The highest DPS build in Palworld. Very versatile and the top pick for almost all end game content.
It can be very easy to execute when using Felbat or Lovander, more difficult but also more dps if using an element swap pal like Frostallion or Anubis. (See Max Attack Build for full element swap pal list).
Scales with gear and if you want all elements covered it can be a lot of pals to invest in. Suffers in hard settings, but still very strong.

Passives can be mixed quite a bit. The top option is used on pals fighting alongside you like Wixen vs Bjorn & Bastigor.
The lower option is better on Mounts like Frostallion.
You can still mix the passives quite a bit depending on fight duration, Frostallion can also use a combat build like the top one but it will be trickier to dodge vs Xenolord.
Vanguard suffers heavily from diminishing returns when already running attack pendants and 4 boosters with vanguard already, so it can be skipped on both builds.

Felbat is very strong with 4 gobfins vs Tower Bosses, Oil Rigs and Moon Lord (master)

Video:
Hard Mode Bjorn & Bastigor in 29s – Wixen


Raid Boss Builds

Xenolord, Bellanoir Libero and Blazamut Ryu can’t get Legend.
They also have exclusive attacks and spawn with a 30% Element Boost passive for 2 elements

Siren of the Void boosts Ice and Dark.
Eternal Flame boosts Fire and Electric.
Invader boosts Dark and Dragon.

What build you should go on depends on if you plan on using the pal as a Base Raider or Party Pal, and also what attacks you plan to use on it.
The build above is good for Bellanoir Libero (Siren of the Void) and Xenolord (Invader).
For Blazamut Ryu it is not worth it to run Eternal Flame.

Note: The strength of Holy Burst, Air Blade and Lightning streak often make going for the elemental builds a weaker option. Xenolord and Libero have very strong Exclusive skills that can make it an option.


Booster & Utility Pals

Booster Pals are pals that power up pal or player attack power while in the party. These pals don’t leave their spheres to provide the Partner Skill effect. You only need Vanguard and Stronghold Strategist, the remaining slots are free for either Fine Furs + Noble for sale price increase and buying discounts, or Motivational Leader for a work speed bonus along with something like Mine Foreman.

Examples: Gobfin, Rooby, Hoocrates.

Utlility pals are pals like Gliders, Mimog or Croajiro. They are not used to attack in combat so they can also provide Vanguard + Stronghold Strategist.

These pals don’t attack or get attacked, so no souls, levels or buffs are needed.


Base Pals

Work Speed Pals

Dark pals are naturally Nocturnal, they don’t need the passive skill.

Food Passives makes pals eat less. Food gives buffs and sanity, so it is not a good passive.

Workaholic provides a minor increase in uptime for some workstations, but not enough to outclass work speed bonuses. Some workstations don’t cost sanity at all, like plantations and ranches.

WORK SPEED WORKS ON RANCH PALS!

Nocturnal vs Serious

Nocturnal is a very slight production bonus over Serious, but often leads to transporting issues where low priority work stations never get emptied (like logging site). Keeping Nocturnal transporters and Serious workers helps Transporting.

Pals where you want Nocturnal: Transporters and Cooling pals (refrigerator).


Transporters

Work speed doesn’t affect transporters, only move speed.
On Nocturnal pals like Vanwyrm use Nimble.

Transporter passives is not very important. You can also use Hunger reduction passives to save on good food like Mozzarina Hamburger.


Mount & Extras

Mounts

Legend, Runner, Swift and Nimble or Eternal Engine. You can also swap in Vanguard depending on the use of the mount.

Nimble vs Eternal Engine comes down to preferences and use. For mounts used in short bursts (resetting predator pals, flying between triple-bases) nimble is better. When shooting/catching or exploring Eternal Engine is better.

Stamina lets you jump more and use more attacks if you plan on using the pals own attacks as well, like Rockbursting dungeon bosses.


Sell Team

You want 5 pals with these 2 passives somewhere in your collection. They stack, giving a 40% discount when buying and a 40% bonus when selling.